Duration
13 hours
Added On
8/13/2025
Expires On
8/18/2025
Course ID
21786
This offer is time-limited and may expire soon
This course contains the use of artificial intelligence.
Welcome to the 3D Modeling for Video Games: COMPLETE WORKFLOW 2025 course.
In this course, you’ll learn how to model, UV map, paint, and texture 3D assets for video games from scratch and export them for use in engines like Unity.
Blender 4.x is one of the most powerful tools in the market, and it’s completely free. This course will show you how to leverage all its modules to create professional-quality game assets.
The course is divided into 7 main sections:
Blocking & Detail Modeling: You’ll start with references, build volume blocks, and then model all final details of the tank and its accessories.
Optimization: Clean and optimize geometry for best performance, reducing polygon count and preparing for export.
UV Mapping: Unwrap all model parts and prepare a clean, optimized UV layout for texturing.
Texturing & Painting: Work inside Blender’s 2D/3D painting module. Create base colors, occlusion maps, hand-painted alphas, and stencil textures.
Shader Graph: Learn to build and tweak materials using Blender’s powerful node-based shader editor.
Exporting for Game Engines: Final export with baked textures, and importing into Unity and Unreal Engine for game use.
You’ll also get:
Lifetime access across all devices
Direct instructor support via Q&A forum
Check out the promo video to explore the course structure and see how you can apply these skills in real game dev scenarios.
See you inside!